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These functions access and select minibuffer windows, test whether they are active and control how they get resized.
This function returns the currently active minibuffer
window, or nil if there is none.
This function returns the minibuffer window used for frame
frame. If frame is nil,
that stands for the current frame. Note that the minibuffer
window used by a frame need not be part of that frame—a
frame that has no minibuffer of its own necessarily uses some
other frame’s minibuffer window.
This function specifies window as the minibuffer window to use. This affects where the minibuffer is displayed if you put text in it without invoking the usual minibuffer commands. It has no effect on the usual minibuffer input functions because they all start by choosing the minibuffer window according to the current frame.
This function returns non-nil if
window is a minibuffer window. window
defaults to the selected window.
It is not correct to determine whether a given window is a
minibuffer by comparing it with the result of
(minibuffer-window), because there can be more than
one minibuffer window if there is more than one frame.
This function returns non-nil if
window is the currently active minibuffer
window.
The following two options control whether minibuffer windows are resized automatically and how large they can get in the process.
This option specifies whether minibuffer windows are
resized automatically. The default value is
grow-only, which means that a minibuffer window
by default expands automatically to accommodate the text it
displays and shrinks back to one line as soon as the
minibuffer gets empty. If the value is t, Emacs
will always try to fit the height of a minibuffer window to
the text it displays (with a minimum of one line). If the
value is nil, a minibuffer window never changes
size automatically. In that case the window resizing commands
(see Resizing
Windows) can be used to adjust its height.
This option provides a maximum height for resizing minibuffer windows automatically. A floating-point number specifies a fraction of the frame’s height; an integer specifies the maximum number of lines. The default value is 0.25.
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